Game Theory And Public Policy
Roger A. McCain, Professor of Economics and International Business, LeBow College of Business, Drexel University, US
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Game theory is useful in understanding collective human activity as the outcome of interactive decisions. In recent years it has become a more prominent aspect of research and applications in public policy disciplines such as economics, philosophy, management and political science, and in work within public policy itself. Here Roger McCain makes use of the analytical tools of game theory with the pragmatic purpose of identifying problems and exploring potential solutions in public policy.
Contents: Part I: Historical and Critical Survey 1. Objectives and Scope of the Book 2. Representing Games 3. A Brief Interpretive History of Game Theory 4. Nash Equilibrium and Public Policy 5. Correlated Equilibrium 6. Non-cooperative Sequential Games and Public Policy 7. Social Mechanism Design 8. Superadditive Games in Coalition Function Form 9. Imperfect Recall and Aggregation of Strategies 10. Strategy, Externality, and Rationality Part II: Encapsulated Cooperation 11. Coalition Formation and Stability 12. Bargaining, Weak Dynamics, and Consensus 13. Formal Aspects of Games in Partition Function Form 14. Coalitional Play 15. The Government Game 16. Toward Political Economy References Index